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Technical Artist at Immersive XR gaming startup

Are you a Technical Artist ready to define the visual future of immersive entertainment? Join a pioneering startup creating the next generation of music games, where you'll blend artistic vision with technical mastery to craft stunning, optimized XR experiences. This is a unique opportunity to be a foundational member, shaping a new genre and making a direct impact on a visually driven product.

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Location

London, United Kingdom

Compensation

Not Disclosed

Company

Confidential company

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Role overview

As the first creative hire, you will define the visual signature of a next-generation music game. This role involves owning the technical and artistic direction, crafting highly optimized assets, and developing creative tools. You'll ensure cutting-edge visual design meets restrictive XR hardware limitations, working closely with product and development leads to push boundaries in immersive entertainment.

About the company

Immersive XR gaming startup

What you will do

  • Profile, analyze, and optimize all visual aspects for XR performance, focusing on mobile chipsets.
  • Design, author, and maintain performant, stylized shaders using Unity's URP/Shader Graph or HLSL.
  • Develop, test, and integrate dynamic real-time particle systems and shaders that react to music.

Who this is a fit for

  • 4+ years of experience as a Technical Artist in XR, games, or real-time graphics.
  • Comfort working in a highly experimental, rapid-prototyping environment.
  • Strong proficiency with the Unity engine, including asset workflows, scripting, and VFX systems.

Why this role is remarkable

  • Be a foundational member defining the look, feel, and future of immersive entertainment.
  • High impact role within a small, focused, well-funded team backed by top-tier VCs.
  • Significant creative freedom to innovate and shape a new genre in gaming.
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